Review: Rock Band Unplugged (PSP)

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With the PC game release lists looking bare, I came across this little gem. For those that know me, you know that Portal is the greatest game ever conceived and that Guitar Hero and Rock Band (collectively) are the worst attempt at games I’ve ever seen. So, I guess you could say this is going to be such a horribly biased review that you really shouldn’t take much that I say very seriously. However, I will try my hardest to give it an honest and fair score breakdown. If you can’t deal with that, you should look away now.

*You’ll have to forgive the small images, these were taken at the resolution of the PSP’s screen.*

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The way that the developer made Rock Band work for the PSP was completely remove the game’s whole point by taking away the specialty controllers and instead giving you four main buttons to press. Left-arrow, Right-arrow, Triangle and Circle for the four different notes. An interesting, but ultimately useless feature is that they found a way to keep all four instrument tracks without the need for a friend or AI players. You use the shoulder-buttons on the PSP to switch to the next or previous instrument. In each instrument track, you complete ‘Phrases’ which is really just a combination of notes that, when completed successfully, will let the instrument auto-play itself for a period of time, thus allowing you to play another instrument. I will admit, this was a good idea and it works very well without breaking your concentration.

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When you get down to the core of the game, you’re essentially left with Dance Dance Revolution, but with your thumbs. And, of course, this removes ALL the novelty from the original Rock Band games. The whole point was “playing” the guitar, the drums and singing. Granted, I didn’t expect them to develop a mini-guitar for the PSP version of the game, but still, how was this dubbed a good idea? I just have to say, anyone that buys this game with the expectations of an experience comparable to the home console versions of the game is going to be severely disappointed. Kids, prepare to have your mother buy this game for you because she thought you’d like it.

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Surprisingly, Rock Band Unplugged does have some gameplay elements that keep it interesting. Although, I am ashamed to admit it, I almost enjoyed playing the darn game. If it had included a good soundtrack, I might have found myself actually enjoying it. There are a small hand full of good or at least entertaining songs on the playlist, but it seems that more often than not, they have good artists playing their second-rate songs. It just seems that a game whose entire premise is based around music should have a much better soundtrack.

I might just be nit-picking here, but the sound quality quite often bothered me. I understand, you have to get the game to fit a small storage medium, but most of the songs sound more like lower-quality, live recordings than actual studio recordings.

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Of course, you also get to “create” your band (fans of The Sims, pay attention). You can customize your band members to your heart’s content. And you, of course, get to name the members and your band. My band was The 007′s, with a girl lead singer that seems to have no trouble covering Nirvana’s songs, while sounding exactly like Cobain, strange. In all honesty, the game wasn’t quite as bad as I expected. Granted, it has a rather disappointing soundtrack and it has turned the series into a button-mashing rhythm game, but I don’t care if it ruins an already bad series.

Scores

- Graphics: 7
For a PSP game, the graphics are about average. They could have been better, but considering the amount of action that happens on-screen at once, they seem enough to satisfy a PC gamer like myself.

- Storyline: 3
You start a band, you play songs. It’s not much, but it works. Don’t hope for anything more, you’ll only be let down.

- Gameplay: 4
I’m sorry, this is just something I could never get. It’s not even justified by wanting to feel like you’re playing the instrument. There is none here. It’s better to just play a good game and play music in the background. The best part about that? You can skip the crappy songs.

- Controls: 7
While the controls may be fine, they get a low(ish) score because it shouldn’t be a case of button-mashing, but rather a rockstar experience for those too lazy to learn to play a real guitar.

- Lasting Appeal: 3
I fail to see this game retaining much replay value. For fans of the genre, it will be a fun play through, but they will soon realize that there is no point without the guitar controller.

Overall: 5 Olives

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7 Comments to “Review: Rock Band Unplugged (PSP)”
  1. May 23rd, 2009 at 12:10 PMc2x

    I apologize for this but I normally do not respond to articles but this POS review of the game set me off.

    After reading this I have a great understanding that you should not be reviewing games if you do not know the history or background of the gaming world.

    Harmonix came out with two games before the Guitar Hero franchise started.

    After Guitar Hero came out , then Guitar Hero 2, and then the RedOctain/Harmonix split, Activision acquiring RedOctain and EA/MTV games acquiring Harmonix. The sole reason why we have Rock Band and in my honest opinion why Rock Band is by far better then Guitar Hero since Harmonix is the creator of the whole Music Instrument Game genre, not to mention the people at Harmonix are all pretty much real musicians.

    Sorry for going off on a tangent but you need a history lesson!

    Those two games, which to this day are still classics on the Playstation 2, were Frequency and Amplitude. I will not go into a review or an explanation of the Frequency or Amplitude. But, before you review a game that is primarily based off two games that started Harmonix on the road to where the Music Instrument Game genre is now, you seriously need to do some homework.

    This game brings together two great franchises, Rock Band presentation with Frequency/Amplitude gameplay. But, I guess you would not know that since your reasearch on the game consisted of opening the game and playing it.

    The fans of Harmonix and the genre have been asking for an Amplitude 2 for years since its release back in 2003 and if this is as close as we are going to get we will gladly accept it and love the game.

    Lastly, for you to not even mention those games in your review and lack of understanding of the History behind how Rock Band Unplugged came to be is disheartening knowing that people, who like you do not know the history behind the game, will listen to your unintelligent and half assed review of this game and will not purchase a this great game.

    For those of you that would like to know the history and do some homework on Harmonix and how this came to be please visit this link:

    http://en.wikipedia.org/wiki/Harmonix

    Tim Hage you fail as a journalist for your lack of planning and review.

    Finally, if you got paid to do this review I hope they paid you by the hour since it took you all of about 30 min to play the game then review it. Now, go do your some research, if you don’t know how I’ve provided the link above to help you get started, and you should also give back the money you got paid.

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  2. May 24th, 2009 at 6:57 PMTim Hage

    I apologize, C2X, I seem to have offended you. This was not the intention, I assure you.

    To address the points you brought up, I guess I should start rating games on how good the previous installments of the series where. I mean, CoD 2 would get a crazy high rating because CoD 1 was good. So, I understand your point there.

    It also seems I was under the impression that I was here to write about what I thought of a game, but I guess instead, I should just see if other people like it and rate it accordingly. I’ll make a mental note of that in the future.

    And yes, I was paid for the review, but it was the blood of seven virgins and I already drank it, so I’m afraid I can no longer return it =/

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  3. May 25th, 2009 at 12:07 PMPohTayToez

    I really fail to see the point of you reviewing this game at all. Anyone who would be interested in this game would be someone who enjoyed Rock Band and Guitar Hero, but you intentionally alienate these people within the first couple of sentences of this article.

    No one can force you to like a game, and not liking Guitar Hero/Rock Band is not what I fault you for. I fault you because I believe it is just ignorant to say that two games which have been critically acclaimed and are huge commercial successes are “the worst attempt at games” that you have ever seen. Even if something doesn’t appeal to your particular tastes, you don’t have to like it in order to recognize it’s merit. I’ve never enjoyed fighting games, but I’m not going to go out and say that the Street Fighter games are the worst excuses for entertainment I’ve ever seen. I recognize the game play merits that make them successful, even if I don’t care for them myself.

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  4. May 25th, 2009 at 6:55 PMCraig Lloyd

    All I can say is that every journalist is biased in some way. There’s no way around that. Not everyone is going to agree and this is one of life’s laws if you will. We see this way too often in politics. There’s going to be people that shout out and then people disagree with them. It’s all opinion. That kind of thing just happens in the journalism world and it’s a viscous cycle that we all have to deal with.

    As far as Tim reviewing this game, already knowing that he didn’t like the series in the first place, was perfectly fine with me. Why? Because I knew it would be an interesting twist and it would be fun to read. Don’t get me wrong, I personally enjoy the Guitar Hero/Rock Band games just as much as everyone else that has sent us hate mail about this review, but I enjoyed reading Tim’s take on the game and let out a few chuckles here and there. It was entertaining even if the review wasn’t all that serious.

    As far as my take on Unplugged, I don’t think there should be portable versions of Rock Band or Guitar Hero made. The game is meant to be played using an instrument controller. If there absolutely must be a portable version, it shouldn’t be based on playing instruments to hit the notes. Rather it should just be a simpler platform without the instruments (The popular iPhone game Tap Tap Revenge is a good example of what I’m talking about.)

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  5. May 25th, 2009 at 7:45 PMPohTayToez

    Sure, everyone is somewhat biased, but this level of bias completely defeats the purpose of a review. Having read this article, I still know nothing about the game, because I’m not going to consider the opinion of someone that already decided they don’t like the game before playing it.

    As for portable Rock Band/Guitar Hero, I would agree that taking away the controller removes most of the appeal, but I wouldn’t rule them out altogether. Have you seen Guitar Hero: On Tour for the DS? It’s a portable version that still maintains some of the feel of the console version:
    http://dsmedia.ign.com/ds/image/article/872/872821/guitar-hero-on-tour-IN_1210300705.jpg
    http://en.wikipedia.org/wiki/Guitar_Hero_DS

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  6. May 25th, 2009 at 8:46 PMCraig Lloyd

    The DS version does maintain some of the actual guitar elements and I have to give props to Nintendo for thinking up such a clever idea.

    Yes, most reviews are there to convince the reader whether or not to buy that certain product and I apologize if this review wasn’t catered towards that goal.

    Look on the bright side, at least Tim was a little more optimistic after he played Unplugged and it at least scored higher than Tunnel Rats :P

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  7. May 26th, 2009 at 8:39 AMTim Hage

    Yeah, I actually didn’t plan to give it an actual score, since it would be rendered moot by my first paragraph anyway, but I decided to throw it in. It seems even a sarcastic, confessed biased article is still a biased article and is taken seriously.
    I guess this was a failed experiment. The only thing I can do is learn from it.

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